#Title: Maze Demo 

#Platform: Web

#Description: Move around a procedurally generated maze picking up as many coins as you can before time expires!

#Controls: Use the arrow keys to move.

#Tools: Developed in Unity using Photoshop for graphics.

#Commentary: This is the first project by myself to include procedural level generation, using an algorithm to wind a maze between available tiles and create branches to fill in any gaps left, until a whole rectangular map is filled with winding passages. 

#Credits: Liam Chessell