#Title: Maze Demo
#Description: Move around a procedurally generated maze picking up as many coins as you can before time expires!
#Controls: Use the arrow keys to move.
#Tools: Developed in Unity using Photoshop for graphics.
#Commentary: This is the first project by myself to include procedural level generation, using an algorithm to wind a maze between available tiles and create branches to fill in any gaps left, until a whole rectangular map is filled with winding passages.
#Credits: Liam Chessell